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AI Insights · Timothy · January 2022

Top 5 City Building Games on Android in South America Q4 2021

Discover how the top city building games performed on Android in South America during Q4 2021, with data from Sensor Tower highlighting trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in South America Q4 2021

The final quarter of 2021 saw significant activity in the city building games category on the Android platform in South America. Here's a closer look at the performance of the top 5 games, based on data from Sensor Tower.

SimCity BuildIt from ELECTRONIC ARTS showed impressive growth in both revenue and downloads. Weekly revenue peaked at approximately $8.8K in the last week of December, while weekly downloads saw a steady climb, reaching around 18.4K during the same period. The game maintained a robust active user base, fluctuating between 215K and 241K throughout the quarter.

The Simpsons™: Tapped Out also from ELECTRONIC ARTS, experienced notable peaks and troughs in revenue. The highest weekly revenue was around $11.6K in the week of November 22. Downloads remained relatively stable, with a significant increase in the final week of December, reaching about 41.4K. The active user trend was steady, maintaining an average of around 260K users.

Global City: Building Games by MY.GAMES B.V. had varied performance metrics. Weekly revenue fluctuated, peaking at approximately $1.9K in mid-October. Downloads spiked to about 13.7K in early October and saw another peak in the last week of December at around 14.7K. Active users showed a similar trend, with notable peaks at 15.5K in early October and 14.1K in the final week of December.

Merge Friends - Fix the Shop from Potato Play saw more modest performance. Weekly revenue remained below $1K throughout the quarter, with downloads peaking at around 4.3K in late September. Active users saw a notable peak of approximately 5.9K in the same period but generally trended downwards as the quarter progressed.

Finally, Heroes of the Dark: Squad RPG by Gameloft SE, which was released in late October, showed a strong start. Weekly revenue reached up to approximately $1.6K in early November. Downloads peaked at around 32.7K in the last week of October, but saw a decline thereafter. Active users followed a similar trend, peaking at around 21.5K in early November and then decreasing as the quarter progressed.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022